Vaccaro · Phase III · working build
Vaccaro · Phase III · Any source → hardened for objective

Vaccaro Residence

Still images from the 3D model, ingested with intent — each hero classified, briefed to an objective, and hardened for presentation. Two schemes, seven heroes, one page.

13 source stills 17 hero-grade Base flat-roof · Alternate gabled viz: Horizon XR

S2 · S3 · S4Arrival & Entrance

4 sources

The arrival sequence.

Three arrival views — the hardening frames this for drama: portrait/hero crops, dusk light, the blue door as focal.

objective · arrival-experiencestations · S2 → S3 → S4frame · portrait or hero-wide; blue-door / breezeway focalmood · dusk | golden-hour
Midday Golden hour
MiddayGolden hour

S3Entry Landscape Walk

4 sources · directions live

Planting language.

The one pure-landscape hero — design directions now live: 3 planting languages (Subtropical · Mediterranean · Desert), the paver walk and palms held.

objective · landscape-directionsstations · S3frame · eye-level walkmood · day

S2 · S3 · S4Rear Elevation & Lanai

2 sources · mood live
Midday Dusk — pipeline relight
MiddayDusk

Indoor–outdoor living, two moods.

The client-delivered midday frame, and the pipeline's own premium dusk relight of it — generated 2026-07-15, geometry held, det+judge gate passed. This is the mood axis the client self-drives, now produced on demand from any daytime frame.

objective · indoor-outdoor-livingstation · S2 relight · premium · gate-passedframe · wide rear elevation + lanailock · geometry + hardscape

S4 · WalkStand in it

360°

The same render becomes a place you can look around — drag to turn, scroll to zoom.

S2 · S3 · S4Poolscape & Scheme A/B

6 sources · A/B + 3 directions live
Base · flat roof Alternate · gabled
Base · flat roofAlternate · gabled

One scene, two design schemes.

Confound-controlled A/B. The Alternate (gabled) is the client render; the Base (flat-roof) twin was generated at the identical camera, pool, planting and light — so the slider isolates the architecture, nothing else.

objective · scheme-ab-legibilitystations · S2 → S3 → S4frame · CONFOUND-CONTROLLED: identical camera + mood + time-of-day across Base|Alternate — only the design differsmood · identical across the pair
Midday Twilight
MiddayTwilight
data-quality gate  rear-pool-massing is untextured pool geometry — held as a base study, not a client hero (the router flags it so a grey blob is never relit as a finished pool).

S4 · WalkStand in it

360°

The same render becomes a place you can look around — drag to turn, scroll to zoom.

S2 · S4Great Room / Kitchen

2 sources · material A/B live
Light Warm
LightWarm

Great Room / Kitchen.

Interior hero — a new subject class for the studio. Material/finish restyle now runs the new premium interior preset: only the surfaces change — camera, layout, furniture and the view are held.

objective · interior-material-restylestations · S2 → S4frame · as-shot interior; geometry heldmood · finish/material swap (not light)

S2 · S4Primary Bath

2 sources · material A/B live
Light Warm
LightWarm

Primary Bath.

Interior hero — a new subject class for the studio. Material/finish restyle now runs the new premium interior preset: only the surfaces change — camera, layout, furniture and the view are held.

objective · interior-material-restylestations · S2 → S4frame · as-shot interior; geometry heldmood · finish/material swap (not light)

S2 · S4Primary Bedroom

2 sources · material A/B live
Light Warm
LightWarm

Primary Bedroom.

Interior hero — a new subject class for the studio. Material/finish restyle now runs the new premium interior preset: only the surfaces change — camera, layout, furniture and the view are held.

objective · room-view-framingstations · S2 → S4frame · interior foreground → glass wall → exterior view (pool/lake)mood · material swap; view held

S4 · WalkStand in it

360°

The same render becomes a place you can look around — drag to turn, scroll to zoom.

How to read this. Every source enters through intake (S0) → gets a brief (objective, scheme, framing, mood) → the pipeline hardens the output for that objective. The scheme slider and mood slider above run from source frames alone; mood/theme/ material variants populate their sections as they render.