Lehman · Phase IIIa · working build — Horizon XR base pass · Twinmotion finishing pending
⋯ scenes
Lehman · Phase IIIa · Any source → hardened for objective

Lehman Residence

Carlos's site renders, ingested and run through the studio pipeline — the architecture and hardscape held exactly as designed, the planting re-imagined into distinct design languages. One base render becomes a decision set.

20 base renders ingested 6 directions · 3 moods · 2 walks live hardscape · locked viz: Horizon XR

S3 · DirectionsOne house, six planting languages

hardscape locked

The front-yard, six ways.

One base render → six distinct planting languages (the full studio theme catalog), the architecture, driveway and every hard line held exactly. This is the softscape-variety layer a single photoreal pass can't give you — the $350K front-yard decision, made visible on the client's own house.

objective · landscape-directionsstations · S3lock · hardscape + architecturevary · planting language

S2 · S4Three moods, held frame

midday · golden · twilight live
Midday Golden hour
MiddayGolden hour

The same render, any hour.

Front elevation at midday and golden hour — the time-of-day axis the client self-drives, geometry held exactly. Premium relight, not a single line of the design redrawn.

objective · mood-relightstations · S2 → S4lock · geometry + hardscapevary · light + hour

Source · Horizon XRBase render → photoreal pass

client-delivered · both frames
Base render Photoreal pass
Base renderPhotoreal pass

From engine still to photoreal.

The base engine render (left) and Horizon XR's photoreal enhancement pass (right) — both client-delivered inputs, no generative pass by this pipeline. Shown here as the fidelity reference the studio's premium lane is tuned against when it multiplies a source render into directions, moods and walk-throughs.

source · Horizon XR (both frames)station · S0 intake referencerole · fidelity bar for the premium lane

S4 · WalkStand in it

360°

The same renders become places you can look around — drag to turn, scroll to zoom. Generated from a single still.

Scene

S0 · IntakeThe source set

20 base renders

Ingested 2026-07-13 from Horizon XR — the estate's base engine renders. Each enters through intake (S0), gets a brief (objective · scheme · framing · mood), and hardens for that objective. A curated selection:

How to read this. Carlos delivers the base site renders; the studio pipeline ingests them (S0), briefs each to an objective, and hardens the output. The planting directions above are generated from the source render alone — the architecture and hardscape are held, only the planting language varies. The day↔dusk moods and the step-inside 360 walks are live below; interior material studies populate next.